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eso sharpened vs precise pvp

The attacks were against Lonely Papa WB in Alik'r Giant Camp. If you have a spare weapon you can slot it on and swap it in for fights with Undead and Daedra, it is recommended to do so. If you have penetration from light armor, spinner, and lover (about 11k total), no CP, adding sharpened might give you nothing against a light player or overworld enemy due to overpenetration, but 4-5% against a medium or heavy player. The other set is Veiled Heritance. So in this video we go over. anyone noticing the gane freezes slightly when hitting a npc with a skill? 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Youll commonly see people refer to something called a Light Attack Ratio or LA Ratio. Because armor defence is not that important, just having an heavy armor with passives is enough, other thing like regen, damage shields, damage reduction etc. These damage types are generally used on Stamina DPS and are boosted by Weapon Damage, Weapon Critical, Maximum Stamina, and Physical Penetration. This also holds true for running in pick-up or non-optimized groups where you are likely not hitting the penetration cap through coordinated debuffing. Another common option is to override your enchantments by slotting poisons. Yeah I'd like to. This is often referred to as your spammable ability. Does anyone have any information on the traits for pvp I was honestly thinking sharpened since everyone has a lot of resistance in PvP. You can read the latest patch notes here: I hear that Precise front bar is the new meta on Magicka dd. ESO Build Editor; Arcanist. For DPS, it's not just what is the best trait, you want the best COMBO of traits - and that best combo is Infused on the back bar, and either Nirn or Sharpened on the front bar. Generally, sharpened is a better trait than nirnhoned. The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! Join. I know it is a lot of information to take in and that the systems in ESO are fairly deep and complicated, but eventually, if you keep at it, they will start to make sense! The other is to constantly spam your light attack button, and then just press your skills at 1 second intervals. So for the standard 1487 Spell Penetration set bonus, 1487 of the enemys armor is ignored. Light armor is the preferred armor choice for Magicka based DPS setups. It doesn't work for dk. This means that no ability, unless specified in the tooltip, can be activated until 1 second after the previous ability was activated. Weapon Damage increases the damage that your Stamina based attacks hit for and Weapon Critical increases the chance for each of those hits to be a critical strike. Good conversation here, is there any way you can perform this test again but using ele drain and adding the Shadow mundus to your testing criteria? You can also deconstruct items with the Sharpened trait to have a chance to obtain the material. You know that Infused only have impact on Glyph for that piece of armour or weapon that is getting an increase from this trait? Axes have an 8% chance per axe equipped to apply a bleed. For example, you can play as a Magicka Sorcerer or a Stamina Sorcerer. Visse geodata p dette websted stilles til rdighed af, Espaol Latinoamrica (spansk Latinamerika), Portugus Brasil (portugisisk Brasilien). The reason I didn't think of this as an option, is because one of DK's abilities, gives you if I remember correctly 22 weapon damage for over 1 min after activated. When does the Gold Edition voucher code expire? Sharpened = armor penetraion %. Some pieces of this big puzzle only make a small difference, and others a bit more. Maelstrom Arena is an exception to these rules (there are guides available for the specific armor amounts present for each round) but no PvE enemy goes over the 18200 amount. Gold Reinforced on heavy chest is 443 armor at best, which is 0,67% armor increase. In this skill line you can pick from Fire, Lightning, or Frost. I recorded what Funnel Health gave. If you try and activate your ability too quickly, your light attack will not fire and you will miss out on its damage. Soul Shriven. So in this video we go over the Best Weapon Traits for PvP Ranked, this is honestly a good starter video for newer players to get the hang of the best traits in the new Deadlands DLC.Timestamps0:00 Intro0:47 2 Golden Rules3:21 Ranking the Traits18:00 Final Thoughts Discord https://discord.gg/w6tT4Cy9B4Stream Music https://www.epidemicsound.com/referral/u9lynb/Support me herePatron https://www.patreon.com/therealgodzillaYouTube Membership https://www.youtube.com/c/TheRealGodzilla/joinAmazon Affiliate LinksWant to know what I use to produce my videos? Sera67 5 years ago #3. For AoE, Precise is much better, since it affects all the targets you are hitting. Youll want to make sure to coordinate with your group on what abilities/sets are being run so you know how much penetration to bring on your end. Also, Crits give ultimate. Still need to finish two researches. I am looking for advice on traits for pvp destro staff on a magplar. Close. You will also have less magicka with all prismatic glyphs,. Traits cannot be replaced, however, so Crafting is the only way to ensure you have the Trait you desire. One is to press the light attack button right before you press your ability each time. This does also include Vampires and Werewolves. Cookie Notice With spell pen gear, you dont gain any more from it. Heavy armor is not recommended for PvE damage dealing in ESO. so basically which is the best trait in general. Espaol - Latinoamrica (Spanish - Latin America). The flame staff is generally better for Single Target damage and the Lightning staff for AoE damage. Another way to activate it is by using abilities from your Weapon Skill Line. Spell Penetration ignores the enemys armor in the amount of the bonus. Medium armor is the preferred armor choice for Stamina based DPS setups. Privacy Policy. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Since you have access mark target. Depends on a few things. To give precise a chance to actually do something. An example of this is on Yolnahkriin, the flame dragon boss in Sunspire. I was thinking sharpened fb and charged on bb bow, for the higher proc chance, as I spend less time on the bb (just to apply aoes and dot). . I've read mix threads, on it. What is the best trait choice to have on weapons for a cat stamblade? Valve Corporation. Now with the Shadow Stone and Major/Minor Force, Precise becomes so close to Infused for pure single target that many will choose it for various other reasons (splash damage, works while CC'd, needs recharging half as often). Overland enemies (Questing, Delves, and Public Dungeons) have 9100 armor. Physical Damage abilities include the following damage types: Physical, Bleed, Poison, and Disease. Back bar should always be infused. The common traits you will see used on jewelry for DPS are the following: Bloodthirsty is usually the optimal trait to go with. PS Plus Required? Finally a reason not to play League of Legends. Swords are generally the strongest for Area damage, Axes for Single Target damage, and Mauls for PvP, where enemies have higher resistances. Sturdy and Reinforced can also have value for specific builds. If the damage output is high, you only have to deal with 1 of these per phase. Yesterday test. There are 2 common ways to light attack before your abilities. Arcanist Builds (Work in Progress) Arcanist Class Skills Reveal; ESO Arcanist Class Guide; Necrom. But with so many moving parts, it really adds up when you start doing each one optimally. Testing still needs to be done in certain raid content & PvP* but generally most allocations will be close. Swords increase damage by 6%, Axes have a 16% chance to apply a bleed, and Mauls ignore 20% armor resistance. Sharpened for sustained dmg boost good for pvp, precise gives crit rate/chance and its more PVE , and a must if you run a crit build. Sharpened is usually prefered over Nirnhoned, for DD at least. Roaming the Deadlands. It can be crafted into a weapon piece at, and only at, its creation. Some situations can call for Infused over Bloodthirsty depending on your setup and goals. The meaning of meta isnt most used or best in slot. sharpened or nirnhoned for dps on destruction staffs? Then I will stick with my infused Inferno staff. Physical Penetration ignores the enemys armor in the amount of the bonus. Just weapons changed. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. In the Dual Wield Skill line we have Daggers, Swords, Axes, and Maces. So what is the best trait for me to use? Bar: Entropy, Cripple, Funnel, Merciless, Innerlight. I might get mistaken here, since I haven't crafted this set yet. The common traits you will see used on weapons for DPS are the following: The common traits you will see used on armor for DPS are the following: Divines is the optimal trait, but Infused is not far behind on your big pieces (Head, Chest, and Legs.). 1. . Sharpened = armor penetraion %. You can find a list of all ESO Skills on eso-hub.com. Cookie Notice An example of this is Flurry. All trademarks are property of their respective owners in the US and other countries. So, am I correct in assuming that - for single-target PvP burst - that pure spell damage is a better option than trying to run with a Penetration build? If I meet a skeleton or something.. Have no clue how much armor it have. The most commonly used Mundus Stones at end-game are the Thief and Shadow Mundus Stones. This could lead to several of the Iron Atronachs needing to be dealt with, instead of 1, and thus causing a lot more pain and suffering for the group. 4-man Dungeon and 12-man Trial enemies have 18200 armor. On the fb I doubt there is a high chance for overpenetrating so sharpened looks better on paper to me, but does anyone here have enough experience with that? The idea is that your DoTs are applied and ticking for their damage while you are simultaneously dealing damage with your Direct Damage ability. It is best for both Magicka and Stamina DPS to slot an Infused Weapon Damage Glyph on the back-bar. All rights reserved. Heavy attacks take longer than 1 second to perform so this will push that time back a bit. And I also think I heard that update 6 will remove soft cap. To answer your question about poison being able to crit: Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade. I'm at solitude how do I get to black wood locations. However, if we had 18200 penetration in our build, they would not resist any of our attack and we would get our full attack value. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. What is then left for me as a stamina based damage dealer for most damage output, is armor reduction, crit chance and elemental damage. So if you have weapon thats damage number says 1500 that means its giving you 1500 weapon and spell damage. Do you know if poison damage can crit, and does more damage the less armor the enemy have? Sharpened is stronger against heavy armored enemies. Top posts may 29th 2016 Top posts of may, 2016 Top posts 2016. Theoretically, if an enemy NPC had 25000 armor, they would mitigate 50% of your damage. After finishing off the training dummy, look at your data and you will take the number of light attacks you performed, and divide it by the total fight time in seconds. It means to go beyond, so if you were wanting the meta build this means you would have to go beyond and figure it out. Has anyone tried the Shadow Mundus? Magicka DPS are really limited to one weapon type, and that is the Destruction Staff. Edited by OrphanHelgen on November 30, 2014 8:02PM, Edited by GreyBrow on December 2, 2014 1:02PM, Edited by NotSo on December 2, 2014 4:21PM, https://forums.elderscrollsonline.com/en/categories/pts. 345k. The answer to your question is to use two different bows- a sharpened for PVP and a precise (crit chance) for PVE. The most commonly used front-bar Weapon Enchantments for Stamina DPS are Poison Glyphs, Disease Glyphs, and Absorb Stamina Glyphs. There are also abilities and sets in the game that debuff, or lower an enemys armor, so most of the time it is not necessary to bring the full 18200 penetration in order to get the full attack value. This is sometimes introduced by the developers through mechanics that cause the group to die if certain damage thresholds are not hit in a set amount of time. Once you have an enchantment on your weapon, you can trigger it with any light or heavy attack. Damage dealing setups in this game are divided into two options for each class, Magicka or Stamina. The difference in these types comes from the Ancient Knowledge passive. Raidwide. Precise = crit (damage or chance?). This would be something like: DoT x > DoT y > DoT z > Spammable x7 (repeat). on a one-handed weapon, nirnhoned will add about 147 weapon damage to gold. This is due to the passives that are gained from the Light Armor skill line and also because the set bonuses on light armor are generally more beneficial to Magicka based builds. After the initial section of your rotation is complete, if your target is still alive, you will need to reapply your DoTs as they expire, and refresh any buffs on yourself that may be running out. In general, every 1 point of Spell Damage is worth 10.5 points of Magicka when determining damage increases. Nirnhoned? An example of this is on Zhajhassa, the 1st boss in the trial, Maw of Lorkhaj. I mean if we both did perfect rotations, am I always going to be 2k behind because RnGesus won't bless me with a Sharpened vMA staff. Channeled abilities are similar to Cast Time Abilities in that they require a specific duration to pass after pressing the button. Edited by p_tsakirisb16_ESO on August 4, 2019 1:34AM, Edited by MrBrownstone on August 4, 2019 9:26AM, Edited by MLGProPlayer on August 4, 2019 7:35PM, Edited by WrathOfInnos on August 4, 2019 8:00PM, https://forums.elderscrollsonline.com/en/categories/pts, meta is a concept that is an abstraction behind another concept. This is due to the passives that are gained from the Medium Armor skill line and also because the set bonuses are generally more beneficial to Stamina based builds. It is a common weapon to use in PvE for Stamina DPS. Debating on whether I should change the trait on my Spinners Inferno staff to nirn. If you prefer to watch, you can check out the video version of the guide here. ALL RIGHTS RESERVED. In the Two Handed Skill line we have Swords, Axes, and Mauls. acronym of Most Effective Tactics Available is written META. Congrats on sticking it through until the end! Armor Penetration is the means in which we cut through the armor to get more of our actual damage value instead of the mitigated value. If you are a low Champion Point level and dont have many points to put into the penetration CP, you may see better results with The Lover. These skill lines could still be used for DPS but do not have good passives to support it and therefore not recommended to do so in Veteran content. You can divide this out and see that 2191 Critical will give us a 10% chance and 219 Critical a 1% chance. Divine is the only trait is related to use of Mondus Stones. The Elder Scrolls Online: Tamriel Unlimited. Other gear is 1Torug heavy nirn chest, 3Cyrodiil Light, 4Martial, 2Adroidness and pure magicka build. Sharpened Precise With apprentice mundus As well as: Nirnhoned Sharpened Precise With mage mundus Basically: Nirnhoned > sharpened > precise Mage > Apprentice Sharpened & Nirnhoned = not giving stated amount of spell pen UPDATE: Focus Rating Values: without any buffs up, same bars and gear for all, apprentice mundus Set bonuses are in these flat number amounts instead of the % chances. I'm currently do 39k DPS self buffed with just Ele Drain on my MagSorc, I use a Precise Moondancer Lightning staff and a Nirnhoned vMA staff. In ESO, Critical Chance is a bit different from most other games and built around a system with flat number amounts instead of percentages. The best Sharpened 2h weapon in pvp for DB update ? So if I hit with an attack that should deal 20k damage, it would only deal 12720 damage. We rely too much on med attack weaving as dk. Generally rotations are a bit more complicated than that, but to start off they dont necessarily need to be to get a decent damage output. Skinny Cheeks Gaming has been playing The Elder Scrolls Online for a long time and has knowledge of all classes. The last step in the rotation is using your Direct Damage abilities. Swords increase damage by 3% per sword equipped. PvE content generally sees a combination of Axe and Dagger performing best, while Swords and Maces are better suited for PvP. Now a few reasons you might want Infused: Precise OP. Bal Sunnar . Also, all the buffs I use will be added to a nirnhoned trait and not to a sharpened or precise trait. However, in solo or less organised groups, Ive found infused front bar better. You're browsing the GameFAQs Message Boards as a guest. However, each time these are summoned, 1 less pillar comes out than on the previous time. What does this mean? Arcane/Robust is 3rd best of the 3 options, but still decent for DPS. For example, a standard set bonus for critical chance is 833 critical. and our This just means casting any abilities that grant you bonuses BEFORE combat begins. On Templar and Nightblade (with their 10% extra crit damage), Precise can even outperform Infused. Below you can find a list of my equipment and where I purchased them. for a full list of all critical damage modifiers please visit the Critical Damage Guide. Each DPS weapon line also has a DoT ability that will continue to activate this enchantment even when you are no longer on that bar. wrote: . But for fair measure you shoukd do a 1 minute fighttime test aswell. Arcanist Class Guide; New Arcanist Class Showcase; New Sets U37 Scribes of Fate; Arcanist Builds (WIP) New Companions (WIP) Sharp-as-Night; Azandar Al-Cybiades; Sanity's Edge Trial Guide (WIP) New Dungeons. As many abilities are on different timer lengths, some rotations can be trickier than others to keep everything active. In this guide I will go over all of the different in-game systems that relate to damage dealing and then end the guide with actual steps for building and executing a proper DPS rotation. Therefore every 1 second you have time to use 1 light attack and 1 ability. It should be noted that there won't be a "front bar" anymore this patch. The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! This is commonly referred to as light attack weaving or heavy attack weaving. There are many ways within the game to boost this higher, including: champion points, gear, abilities, and passives. For more information, please see our What is going on guys! To put these together you will: light attack > ability > light attack > ability. Any penetration over the enemys armor amount will be wasted and not increase damage further. Yolnahkriin summons powerful Iron Atronachs at specific time intervals. In ESO, your abilities have a cooldown of 1 second. Then with the same build but inferno staff, it went boom. The initial impact of these abilities will trigger the enchantment to fire. Since the internal cooldown of abilities are 1 second, the closer you can get to a 1:1 ratio, the better. Old man playing. In general, every 1 point of Weapon Damage is worth 10.5 points of Stamina when determining damage increases. spell penetration works as long the enemy has spell resitance above 0! The 1st step to building a rotation is pre-buffing. You can read the latest patch notes here: I do everything, a mix between PVP and PVE. This happens up until the point where there are no more protective pillars and the party is wiped. It sucked. The Frost Staffs bonuses are more defensive than offensive and it is generally used for the tank role over DPS. meta is a concept that is an abstraction behind another concept. 3.9k. It has no effect on other enemies. However, as a magplar the additional crit or spell power would increase my self heals and damage. To start off, we will take a look at the Armor Penetration system. Leveling MageDk, MageTemplar, & MageWarden. To begin with it is about puging and soloing, so no organized and well equiped groups. NOTE: I do not have a spare nirnhoned staff to test stuff. Sharpened vs Precise I'm currently do 39k DPS self buffed with just Ele Drain on my MagSorc, I use a Precise Moondancer Lightning staff and a Nirnhoned vMA staff. Is the Sharpened back bar really equating to 2k DPS difference? Spell penetration will almost always add more damage output than the ~150 weapon damage from nirnhoned. I got best results from sharpened / apprentice. A tank with 40K armor is a lot less useful than a tank with 28K having other stats raised. By A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. What is max level, can I get all perks for all skills. This could be a Single Target Direct Damage ability if you have a priority target to focus, or an AoE Direct Damage ability if you are trying to hit many targets. The difference in these types comes from the Heavy Weapons passive. The material drops from any source in the game and can also be bought in the Guild Stores. Im also crafting set items that gives you 24 weapon damage. Even if there are no specific punishments baked into the fight for having low damage, long fights can be tiring and lead to party members having trouble focusing. You can craft the Sharpened trait by using the Fire Opal material. A big part of getting great damage is working as quickly as possible around this cooldown. Sharpened is a Weapon Trait in Elder Scrolls Online. I am not able to play atm. 21912 Critical equals a 100% chance to critically strike. 2023 GAMESPOT, A FANDOM COMPANY. Instant Cast abilities happen right when you press the button. Created Mar 16, 2012. On weapons, Sharpened gains more value as you're often going to be dealing with higher resistances than in PvE. For more information, please see our Critical Damage in ESO is a 50% boost to damage done at its base level. The only thing changing should be just the weapon. But Sharpened staff is 200k gold, and same staff with Defensive is 3-4k gold. Numbers picked from Combat Cloud. As a Magicka DPS, the main stats you will look for to improve your damage are: Spell Damage, Spell Critical, Maximum Magicka, and Spell Penetration.

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